Subject: Re: Surface cut and paste
From: [email-masked] (Fernando Martins)
To: [email-masked] (LightwaveML)
Date: Mon, 16 Oct 95 15:25 GMT

>2. If the ships body is a set of connected polygons that are not
>connected to other object polygons, while in "Polygon" selection mode
>select just one of the ships body polygons. Then select
>"Display", then "Sel Conn".  This will select all the polygons
>that are connected to the poly you selected.  If other objects
>overlap the ship's body that doesn't mean their polys are connected.

Or you can press "]", it does the same thing and it's quicker than press 2
buttons with the mouse :)

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